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Nebula
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The Decal context manages the decal system and entities and rendering.
Classes | |
| struct | [struct].decalState |
| class | DecalContext |
Functions | |
| __ImplementContext (DecalContext, DecalContext::genericDecalAllocator) | |
Variables | |
| struct | decalState |
| Decals::__ImplementContext | ( | DecalContext | , |
| DecalContext::genericDecalAllocator | ) |
| struct Decals::[struct].decalState Decals::decalState |