Nebula
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Here is a list of all namespace variables with links to the namespace documentation for each variable:
- g -
g_CurrentContext :
Im3d::internal
geometryBindingBuffer :
Raytracing
geometryIbo :
Particles
geometryVbo :
Particles
giVolumes :
GI
glfwWindowAllocator :
CoreGraphics
globalLightEntity :
Lighting
globalLightsBatchCode :
Lighting
globalLightShadowMap :
Lighting
globalStringAtomTable :
Posix
,
Win32
gpuSubTextures :
Terrain
graphicsDirty :
Graphics
,
Materials
grassArgumentsBuffer :
Vegetation
grassDrawCallsBuffer :
Vegetation
grassDrawsThisFrame :
Vegetation
grassIbo :
Vegetation
grassInfoBuffer :
Vegetation
grassInfoPool :
Vegetation
grassInfos :
Vegetation
grassLayout :
Vegetation
grassMaskCount :
Vegetation
grassVbo :
Vegetation
Green2D :
CoreGraphics
gridBuffer :
Raytracing
Generated on Tue Jan 28 2025 22:43:17 for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.