Nebula
|
#include "physicsinterface.h"
#include "physics/callbacks.h"
#include "ids/idgenerationpool.h"
#include "util/set.h"
Go to the source code of this file.
Classes | |
class | Physics::PhysxState |
Namespaces | |
namespace | Physics |
Diverse functions for manipulating physics actors. | |
Macros | |
#define | MAX_SHAPE_OVERLAPS 256 |
Private PhysX state object. | |
#define | PHYSICS_RATE 0.016 |
#define MAX_SHAPE_OVERLAPS 256 |
Private PhysX state object.
#define PHYSICS_RATE 0.016 |