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Nebula
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Classes | |
| struct | Memory::RangeAllocation |
| Describes a range allocated by the Memory::RangeAllocator. More... | |
| class | Memory::RangeAllocator |
| Allocates memory ranges using the TLSF method, with extended handling of padding to better suit GPUs. More... | |
| struct | Memory::RangeAllocator::RangeAllocatorNode |
| struct | Memory::RangeAllocator::BinIndex |
Namespaces | |
| namespace | Memory |
Functions | |
| uint | Memory::FindLowestSetBitAfter (uint bitMask, uint startBitIndex) |
| uint | Memory::BinMaskRoundedUp (uint size) |
| Calculate bin mask using 16 bit float distribution. | |
| uint | Memory::BinMask (uint size) |
| Calculate bin mask using 16 bit float distribution, and round up to highest value. | |
Variables | |
| static constexpr uint | Memory::BUCKET_INDEX_SHIFT = 3u |
| static constexpr uint | Memory::BIN_INDEX_MASK = 0x7 |
| static constexpr uint | Memory::MANTISSA_BITS = 3 |
| static constexpr uint | Memory::MANTISSA_VALUE = 1 << MANTISSA_BITS |
| static constexpr uint | Memory::MANTISSA_MASK = MANTISSA_VALUE - 1 |