40 Resources::ResourceId
CreateResource(
const ResourceName& res, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
42 Resources::ResourceId
CreateResource(
const ResourceName& res,
const Util::StringAtom& tag, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
44 template<
class METADATA> Resources::ResourceId
CreateResource(
const ResourceName& res,
const METADATA& metaData, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
46 template<
class METADATA> Resources::ResourceId
CreateResource(
const ResourceName& res,
const METADATA& metaData,
const Util::StringAtom& tag, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
54 void ReloadResource(
const ResourceName& res, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr);
56 void SetMinLod(
const ResourceId&
id,
float lod,
bool immediate);
58 void CreateResourceListener(
const ResourceId&
id, std::function<
void(
const Resources::ResourceId)> success, std::function<
void(
const Resources::ResourceId)> failed =
nullptr);
72 bool HasResource(
const Resources::ResourceId
id)
const;
106inline Resources::ResourceId
109 , std::function<
void(
const Resources::ResourceId)> success
110 , std::function<
void(
const Resources::ResourceId)> failed
115 return this->
CreateResource(
id,
"", success, failed, immediate, stream);
123inline Resources::ResourceId
127 , std::function<
void(
const Resources::ResourceId)> success
128 , std::function<
void(
const Resources::ResourceId)> failed
140 Resources::ResourceId
id = loader->CreateResource(res,
nullptr, 0, tag, success, failed, immediate, stream);
147template<
class METADATA>
148inline Resources::ResourceId
151 ,
const METADATA& metaData
152 , std::function<
void(
const Resources::ResourceId)> success
153 , std::function<
void(
const Resources::ResourceId)> failed
158 return this->
CreateResource(res, metaData,
"", success, failed, immediate, stream);
164template<
class METADATA>
165inline Resources::ResourceId
168 ,
const METADATA& metaData
170 , std::function<
void(
const Resources::ResourceId)> success
171 , std::function<
void(
const Resources::ResourceId)> failed
183 Resources::ResourceId
id = loader->CreateResource(res, &metaData,
sizeof(METADATA), tag, success, failed, immediate, stream);
200 loader->ReloadResource(res, success, failed);
221 const Ids::Id8 loaderid =
id.loaderIndex;
228 loader->SetMinLod(
id, lod, immediate);
236 const ResourceId&
id,
237 std::function<
void(
const Resources::ResourceId)> success,
238 std::function<
void(
const Resources::ResourceId)> failed
242 const Ids::Id8 loaderid =
id.loaderIndex;
248 loader->CreateListener(
id, success, failed);
259 const Ids::Id8 loaderid =
id.loaderIndex;
266 loader->DiscardResource(
id);
278 return loader->GetName(
id.resourceId);
290 return loader->GetTag(
id.resourceId);
302 return loader->GetState(
id.resourceId);
314 return loader->GetUsage(
id.resourceId);
323 if (this->
loaders.Size() <=
id.loaderIndex)
return false;
326 if (loader->HasResource(
id))
return true;
334inline const Resources::ResourceId
338 for (i = 0; i < this->
loaders.Size(); i++)
340 Resources::ResourceId
id = this->
loaders[i]->GetId(name);
341 if (
id != Resources::ResourceId::Invalid())
return id;
343 return Resources::ResourceId::Invalid();
349template <
class POOL_TYPE>
353 static_assert(std::is_base_of<ResourceLoader, POOL_TYPE>::value,
"Type requested is not a stream pool");
357 return static_cast<POOL_TYPE*
>(this->
loaders[this->
typeMap.ValueAtIndex(i)].get());
360 n_error(
"No loader registered for this type");
367inline Resources::ResourceId
371 , std::function<
void(
const Resources::ResourceId)> success =
nullptr
372 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
373 ,
bool immediate =
false
377 return ResourceServer::Instance()->CreateResource(res, tag, success, failed, immediate, stream);
383template <
class METADATA>
384inline Resources::ResourceId
387 ,
const METADATA& metaData
389 , std::function<
void(
const Resources::ResourceId)> success =
nullptr
390 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
391 ,
bool immediate =
false
395 return ResourceServer::Instance()->CreateResource(res, metaData, tag, success, failed, immediate, stream);
404 , std::function<
void(
const Resources::ResourceId)> success
405 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
408 return ResourceServer::Instance()->CreateResourceListener(
id, success, failed);
415SetMinLod(
const ResourceId&
id,
float lod,
bool immediate)
417 return ResourceServer::Instance()->SetMinLod(
id, lod, immediate);
426 ResourceServer::Instance()->DiscardResource(
id);
435 return ResourceServer::Instance()->ReloadResource(res);
444 ResourceServer::Instance()->WaitForLoaderThread();
450template <
class POOL_TYPE>
454 static_assert(std::is_base_of<ResourceLoader, POOL_TYPE>::value,
"Template argument is not a ResourceCache type!");
455 return ResourceServer::Instance()->GetStreamLoader<POOL_TYPE>();
The common base class of Nebula.
Definition refcounted.h:38
Nebula's runtime type information for one class.
Definition rtti.h:27
Nebula's smart pointer class which manages the life time of RefCounted objects.
Definition ptr.h:38
State
Definition resource.h:26
void SetMinLod(const ResourceId &id, float lod, bool immediate)
stream in a new LOD
Definition resourceserver.h:218
__DeclareClass(ResourceServer)
void Close()
close manager
Definition resourceserver.cc:53
__DeclareInterfaceSingleton(ResourceServer)
bool HasStreamLoader(const Util::StringAtom &ext) const
query if a stream loader is registered for a given extension
Definition resourceserver.h:208
void CreateResourceListener(const ResourceId &id, std::function< void(const Resources::ResourceId)> success, std::function< void(const Resources::ResourceId)> failed=nullptr)
Create single-fire listener for resource. When resource is loaded, the callbacks will be invoked and ...
Definition resourceserver.h:235
void Open()
open manager
Definition resourceserver.cc:41
Resources::ResourceId CreateResource(const ResourceName &res, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true)
create a new resource (stream-managed), which will be loaded at some later point, if not already load...
Definition resourceserver.h:107
ResourceServer()
constructor
Definition resourceserver.cc:22
Util::Dictionary< Util::StringAtom, IndexT > extensionMap
Definition resourceserver.h:94
Util::Dictionary< const Core::Rtti *, IndexT > typeMap
Definition resourceserver.h:95
const Resources::ResourceId GetId(const Resources::ResourceName &name) const
get id from name
Definition resourceserver.h:335
friend class ResourceLoader
Definition resourceserver.h:91
void DiscardResources(const Util::StringAtom &tag)
discard all resources by tag (stream-managed)
Definition resourceserver.cc:175
bool HasResource(const Resources::ResourceId id) const
check if resource id is valid
Definition resourceserver.h:321
void RegisterStreamLoader(const Util::StringAtom &ext, const Core::Rtti &loaderClass)
register a stream pool, which takes an extension and the RTTI of the resource type to create
Definition resourceserver.cc:97
void DiscardResource(const Resources::ResourceId res)
discard resource (stream-managed)
Definition resourceserver.h:256
void DeregisterStreamLoader(const Util::StringAtom &ext, const Core::Rtti &loaderClass)
deregisters a stream pool
Definition resourceserver.cc:114
virtual ~ResourceServer()
destructor
Definition resourceserver.cc:31
Core::Rtti * GetType(const Resources::ResourceId id)
get type of resource pool this resource was allocated with
Definition resourceserver.cc:209
void ReloadResource(const ResourceName &res, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr)
reload resource
Definition resourceserver.h:191
const Resources::ResourceName GetName(const Resources::ResourceId id) const
get resource name
Definition resourceserver.h:273
Util::Array< Ptr< ResourceLoader > > loaders
Definition resourceserver.h:96
const Resource::State GetState(const Resources::ResourceId id) const
get resource state
Definition resourceserver.h:297
static int32_t UniquePoolCounter
Definition resourceserver.h:98
const SizeT GetUsage(const Resources::ResourceId id) const
get usage
Definition resourceserver.h:309
bool HasPendingResources()
returns true if there are pending resources in-flight
Definition resourceserver.cc:189
const Util::StringAtom GetTag(const Resources::ResourceId id) const
get tag resource was first registered with
Definition resourceserver.h:285
void LoadDefaultResources()
goes through all pools and sets up their default resources
Definition resourceserver.cc:146
POOL_TYPE * GetStreamLoader() const
get stream pool for later use
Definition resourceserver.h:351
bool open
Definition resourceserver.h:93
void WaitForLoaderThread()
Wait for all loader threads.
Definition resourceserver.cc:224
Nebula's dynamic array class.
Definition array.h:60
A collection of key/value pairs with quick value retrieval by key at roughly O(log n).
Definition dictionary.h:34
A StringAtom.
Definition stringatom.h:22
String AsString() const
get containted string as string object (SLOW!!!)
Definition stringatom.h:372
void __cdecl n_error(const char *msg,...)
This function is called when a serious situation is encountered which requires abortion of the applic...
Definition debug.cc:138
#define n_assert_fmt(exp, msg,...)
Definition debug.h:53
#define n_assert(exp)
Definition debug.h:50
uint8_t Id8
Definition id.h:141
A resource is a container for some type of file which is loaded.
Definition resource.cc:9
Resources::ResourceId CreateResource(const ResourceName &res, const Util::StringAtom &tag, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true)
Definition resourceserver.h:368
POOL_TYPE * GetStreamLoader()
Definition resourceserver.h:452
void DiscardResource(const Resources::ResourceId id)
Definition resourceserver.h:424
@ Update
Definition resourceloader.h:53
void WaitForLoaderThread()
Definition resourceserver.h:442
void ReloadResource(const ResourceName &res)
Definition resourceserver.h:433
Util::StringAtom ResourceName
Definition resourceid.h:33
void SetMinLod(const ResourceId &id, float lod, bool immediate)
Definition resourceserver.h:415
void CreateResourceListener(const ResourceId &id, std::function< void(const Resources::ResourceId)> success, std::function< void(const Resources::ResourceId)> failed=nullptr)
Definition resourceserver.h:402
id
Definition resourceid.h:37
Nebula's universal string class.
Definition String.cs:8
String GetFileExtension() const
get filename extension without dot
Definition string.cc:975
const char * AsCharPtr() const
return contents as character pointer
Definition string.h:546
static const int InvalidIndex
Definition types.h:47
int SizeT
Definition types.h:42
int IndexT
Definition types.h:41