22#include "db/database.h"
45 Resources::ResourceId
CreateResource(
const ResourceName& res, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
47 Resources::ResourceId
CreateResource(
const ResourceName& res,
const Util::StringAtom& tag, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
49 template<
class METADATA> Resources::ResourceId
CreateResource(
const ResourceName& res,
const METADATA& metaData, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
51 template<
class METADATA> Resources::ResourceId
CreateResource(
const ResourceName& res,
const METADATA& metaData,
const Util::StringAtom& tag, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
54 Resources::ResourceId
CreateResource(
const IO::URN& res, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
56 Resources::ResourceId
CreateResource(
const IO::URN& res,
const Util::StringAtom& tag, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
58 template<
class METADATA> Resources::ResourceId
CreateResource(
const IO::URN& res,
const METADATA& metaData, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
60 template<
class METADATA> Resources::ResourceId
CreateResource(
const IO::URN& res,
const METADATA& metaData,
const Util::StringAtom& tag, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr,
bool immediate =
false,
bool stream =
true);
69 void ReloadResource(
const ResourceName& res, std::function<
void(
const Resources::ResourceId)> success =
nullptr, std::function<
void(
const Resources::ResourceId)> failed =
nullptr);
71 void SetMinLod(
const ResourceId&
id,
float lod,
bool immediate);
73 void CreateResourceListener(
const ResourceId&
id, std::function<
void(
const Resources::ResourceId)> success, std::function<
void(
const Resources::ResourceId)> failed =
nullptr);
87 bool HasResource(
const Resources::ResourceId
id)
const;
122inline Resources::ResourceId
125 , std::function<
void(
const Resources::ResourceId)> success
126 , std::function<
void(
const Resources::ResourceId)> failed
131 return this->
CreateResource(
id,
"", success, failed, immediate, stream);
139inline Resources::ResourceId
143 , std::function<
void(
const Resources::ResourceId)> success
144 , std::function<
void(
const Resources::ResourceId)> failed
156 Resources::ResourceId
id = loader->CreateResource(
IO::URI(res.
AsString()),
nullptr, 0, tag, success, failed, immediate, stream);
163inline Resources::ResourceId
166 , std::function<
void(
const Resources::ResourceId)> success
167 , std::function<
void(
const Resources::ResourceId)> failed
172 return CreateResource(res,
"", success, failed, immediate, stream);
178inline Resources::ResourceId
182 , std::function<
void(
const Resources::ResourceId)> success
183 , std::function<
void(
const Resources::ResourceId)> failed
194 Resources::ResourceId
id = loader->CreateResource(res,
nullptr, 0, tag, success, failed, immediate, stream);
201template<
class METADATA>
202inline Resources::ResourceId
205 ,
const METADATA& metaData
206 , std::function<
void(
const Resources::ResourceId)> success
207 , std::function<
void(
const Resources::ResourceId)> failed
212 return this->
CreateResource(res, metaData,
"", success, failed, immediate, stream);
218template<
class METADATA>
219inline Resources::ResourceId
222 ,
const METADATA& metaData
224 , std::function<
void(
const Resources::ResourceId)> success
225 , std::function<
void(
const Resources::ResourceId)> failed
237 Resources::ResourceId
id = loader->CreateResource(
IO::URI(res.
Value()), &metaData,
sizeof(METADATA), tag, success, failed, immediate, stream);
244template<
class METADATA>
247 ,
const METADATA& metaData
248 , std::function<
void(
const Resources::ResourceId)> success
249 , std::function<
void(
const Resources::ResourceId)> failed
254 return CreateResource(res, metaData,
"", success, failed, immediate, stream);
260template<
class METADATA>
263 ,
const METADATA& metaData
265 , std::function<
void(
const Resources::ResourceId)> success
266 , std::function<
void(
const Resources::ResourceId)> failed
277 Resources::ResourceId
id = loader->CreateResource(res, &metaData,
sizeof(METADATA), tag, success, failed, immediate, stream);
294 loader->ReloadResource(res, success, failed);
315 const Ids::Id8 loaderid =
id.loaderIndex;
322 loader->SetMinLod(
id, lod, immediate);
330 const ResourceId&
id,
331 std::function<
void(
const Resources::ResourceId)> success,
332 std::function<
void(
const Resources::ResourceId)> failed
336 const Ids::Id8 loaderid =
id.loaderIndex;
342 loader->CreateListener(
id, success, failed);
353 const Ids::Id8 loaderid =
id.loaderIndex;
360 loader->DiscardResource(
id);
372 return loader->GetName(
id.resourceId);
384 return loader->GetTag(
id.resourceId);
396 return loader->GetState(
id.resourceId);
408 return loader->GetUsage(
id.resourceId);
417 if (this->
loaders.Size() <=
id.loaderIndex)
return false;
420 if (loader->HasResource(
id))
return true;
428inline const Resources::ResourceId
432 for (i = 0; i < this->
loaders.Size(); i++)
434 Resources::ResourceId
id = this->
loaders[i]->GetId(name);
435 if (
id != Resources::ResourceId::Invalid())
return id;
437 return Resources::ResourceId::Invalid();
443template <
class POOL_TYPE>
447 static_assert(std::is_base_of<ResourceLoader, POOL_TYPE>::value,
"Type requested is not a stream pool");
451 return static_cast<POOL_TYPE*
>(this->
loaders[this->
typeMap.ValueAtIndex(i)].get());
454 n_error(
"No loader registered for this type");
462inline Resources::ResourceId
466 , std::function<
void(
const Resources::ResourceId)> success =
nullptr
467 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
468 ,
bool immediate =
false
472 return ResourceServer::Instance()->CreateResource(res, tag, success, failed, immediate, stream);
479template <
class METADATA>
480inline Resources::ResourceId
483 ,
const METADATA& metaData
485 , std::function<
void(
const Resources::ResourceId)> success =
nullptr
486 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
487 ,
bool immediate =
false
491 return ResourceServer::Instance()->CreateResource(res, metaData, tag, success, failed, immediate, stream);
498inline Resources::ResourceId
502 , std::function<
void(
const Resources::ResourceId)> success =
nullptr
503 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
504 ,
bool immediate =
false
508 return ResourceServer::Instance()->CreateResource(res, tag, success, failed, immediate, stream);
515template <
class METADATA>
516inline Resources::ResourceId
519 ,
const METADATA& metaData
521 , std::function<
void(
const Resources::ResourceId)> success =
nullptr
522 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
523 ,
bool immediate =
false
527 return ResourceServer::Instance()->CreateResource(res, metaData, tag, success, failed, immediate, stream);
537 , std::function<
void(
const Resources::ResourceId)> success
538 , std::function<
void(
const Resources::ResourceId)> failed =
nullptr
541 return ResourceServer::Instance()->CreateResourceListener(
id, success, failed);
548SetMinLod(
const ResourceId&
id,
float lod,
bool immediate)
550 return ResourceServer::Instance()->SetMinLod(
id, lod, immediate);
559 ResourceServer::Instance()->DiscardResource(
id);
568 return ResourceServer::Instance()->ReloadResource(res);
577 ResourceServer::Instance()->WaitForLoaderThread();
583template <
class POOL_TYPE>
587 static_assert(std::is_base_of<ResourceLoader, POOL_TYPE>::value,
"Template argument is not a ResourceCache type!");
588 return ResourceServer::Instance()->GetStreamLoader<POOL_TYPE>();
The common base class of Nebula.
Definition refcounted.h:38
Nebula's runtime type information for one class.
Definition rtti.h:27
An URI object can split a Uniform Resource Identifier string into its components or build a string fr...
Definition uri.h:67
A URN (Uniform Resource Name) is a URI (Uniform Resource Identifier) that uses the "urn" scheme.
Definition urn.h:24
const Util::String & GetNamespace() const
get Namespace component
Definition urn.h:269
Nebula's smart pointer class which manages the life time of RefCounted objects.
Definition ptr.h:38
State
Definition resource.h:26
void SetMinLod(const ResourceId &id, float lod, bool immediate)
stream in a new LOD
Definition resourceserver.h:312
__DeclareClass(ResourceServer)
void Close()
close manager
Definition resourceserver.cc:57
__DeclareInterfaceSingleton(ResourceServer)
bool HasStreamLoader(const Util::StringAtom &ext) const
query if a stream loader is registered for a given extension
Definition resourceserver.h:302
void CreateResourceListener(const ResourceId &id, std::function< void(const Resources::ResourceId)> success, std::function< void(const Resources::ResourceId)> failed=nullptr)
Create single-fire listener for resource. When resource is loaded, the callbacks will be invoked and ...
Definition resourceserver.h:329
void Open()
open manager
Definition resourceserver.cc:45
Resources::ResourceId CreateResource(const ResourceName &res, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true)
create a new resource (stream-managed), which will be loaded at some later point, if not already load...
Definition resourceserver.h:123
ResourceServer()
constructor
Definition resourceserver.cc:26
Util::Dictionary< Util::StringAtom, IndexT > extensionMap
Definition resourceserver.h:109
Util::Dictionary< const Core::Rtti *, IndexT > typeMap
Definition resourceserver.h:111
const Resources::ResourceId GetId(const Resources::ResourceName &name) const
get id from name
Definition resourceserver.h:429
friend class ResourceLoader
Definition resourceserver.h:106
void DiscardResources(const Util::StringAtom &tag)
discard all resources by tag (stream-managed)
Definition resourceserver.cc:184
bool HasResource(const Resources::ResourceId id) const
check if resource id is valid
Definition resourceserver.h:415
void RegisterStreamLoader(const Util::StringAtom &ext, const Core::Rtti &loaderClass)
register a stream pool, which takes an extension and the RTTI of the resource type to create
Definition resourceserver.cc:101
void DiscardResource(const Resources::ResourceId res)
discard resource (stream-managed)
Definition resourceserver.h:350
void DeregisterStreamLoader(const Util::StringAtom &ext, const Core::Rtti &loaderClass)
deregisters a stream pool
Definition resourceserver.cc:118
virtual ~ResourceServer()
destructor
Definition resourceserver.cc:35
Core::Rtti * GetType(const Resources::ResourceId id)
get type of resource pool this resource was allocated with
Definition resourceserver.cc:218
Util::Dictionary< Util::StringAtom, IndexT > loaderMap
Definition resourceserver.h:110
void ReloadResource(const ResourceName &res, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr)
reload resource
Definition resourceserver.h:285
const Resources::ResourceName GetName(const Resources::ResourceId id) const
get resource name
Definition resourceserver.h:367
Util::Array< Ptr< ResourceLoader > > loaders
Definition resourceserver.h:112
const Resource::State GetState(const Resources::ResourceId id) const
get resource state
Definition resourceserver.h:391
static int32_t UniquePoolCounter
Definition resourceserver.h:114
const SizeT GetUsage(const Resources::ResourceId id) const
get usage
Definition resourceserver.h:403
bool HasPendingResources()
returns true if there are pending resources in-flight
Definition resourceserver.cc:198
const Util::StringAtom GetTag(const Resources::ResourceId id) const
get tag resource was first registered with
Definition resourceserver.h:379
void LoadDefaultResources()
goes through all pools and sets up their default resources
Definition resourceserver.cc:155
POOL_TYPE * GetStreamLoader() const
get stream pool for later use
Definition resourceserver.h:445
bool open
Definition resourceserver.h:108
void WaitForLoaderThread()
Wait for all loader threads.
Definition resourceserver.cc:233
Nebula's dynamic array class.
Definition array.h:61
A collection of key/value pairs with quick value retrieval by key at roughly O(log n).
Definition dictionary.h:35
A StringAtom.
Definition stringatom.h:22
const char * Value() const
get contained string as char ptr (fast)
Definition stringatom.h:362
String AsString() const
get containted string as string object (SLOW!!!)
Definition stringatom.h:372
Nebula's universal string class.
Definition string.h:50
const char * AsCharPtr() const
return contents as character pointer
Definition string.h:577
String GetFileExtension() const
get filename extension without dot
Definition string.cc:1003
void __cdecl n_error(const char *msg,...)
This function is called when a serious situation is encountered which requires abortion of the applic...
Definition debug.cc:138
#define n_assert_fmt(exp, msg,...)
Definition debug.h:53
#define n_assert(exp)
Definition debug.h:50
uint8_t Id8
Definition id.h:141
A resource is a container for some type of file which is loaded.
Definition resource.cc:9
Resources::ResourceId CreateResource(const ResourceName &res, const Util::StringAtom &tag, std::function< void(const Resources::ResourceId)> success=nullptr, std::function< void(const Resources::ResourceId)> failed=nullptr, bool immediate=false, bool stream=true)
TODO: Make templated with success and failed and use a custom allocator to capture the closure.
Definition resourceserver.h:463
POOL_TYPE * GetStreamLoader()
Definition resourceserver.h:585
void DiscardResource(const Resources::ResourceId id)
Definition resourceserver.h:557
@ Update
Definition resourceloader.h:54
void WaitForLoaderThread()
Definition resourceserver.h:575
void ReloadResource(const ResourceName &res)
Definition resourceserver.h:566
Util::StringAtom ResourceName
Definition resourceid.h:33
void SetMinLod(const ResourceId &id, float lod, bool immediate)
Definition resourceserver.h:548
void CreateResourceListener(const ResourceId &id, std::function< void(const Resources::ResourceId)> success, std::function< void(const Resources::ResourceId)> failed=nullptr)
TODO: Make templated with success and failed and use a custom allocator to capture the closure.
Definition resourceserver.h:535
id
Definition resourceid.h:37
static const int InvalidIndex
Definition types.h:47
int SizeT
Definition types.h:42
int IndexT
Definition types.h:41