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Nebula
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#include "application/stdneb.h"#include "scale.h"#include "util/stringatom.h"#include "memdb/attributeregistry.h"#include "game/componentserialization.h"#include "game/componentinspection.h"#include "pjson/pjson.h"Namespaces | |
| namespace | IO |
| Instances of wrapped stream classes. | |
Functions | |
| template<> | |
| void | IO::JsonReader::Get< Game::Scale > (Game::Scale &ret, const char *attr) |
| template<> | |
| void | IO::JsonWriter::Add< Game::Scale > (Game::Scale const &value, Util::String const &attr) |