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shaderconfig.h File Reference

Go to the source code of this file.

Classes

struct  Materials::ShaderConfigBatchTexture
 

Namespaces

namespace  MaterialTemplates
 Materials represent a set of settings and a correlated shader configuration, which tells the engine which shader to use and how to apply the constants and textures on each respective shader.
 
namespace  MaterialTemplatesGPULang
 
namespace  Materials
 Material special version of variant.