29#error "ShaderServer class not implemented on this platform!"
The ShaderServer object loads the available shaders and can instantiate shaders for usage.
Definition vkshaderserver.h:27
Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
Definition accelerationstructure.h:24
#define __DeclareSingleton(type)
Definition osxsingleton.h:24
#define __DeclareClass(type)