Nebula
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vkshaderserver.h File Reference
#include "core/refcounted.h"
#include "util/fixedpool.h"
#include "coregraphics/base/shaderserverbase.h"
#include "coregraphics/config.h"
#include "coregraphics/texture.h"
#include "effectfactory.h"
#include "system_shaders/shared.h"

Go to the source code of this file.

Classes

class  Vulkan::VkShaderServer
 
struct  Vulkan::VkShaderServer::_PendingView
 
struct  Vulkan::VkShaderServer::_PendingViewDelete
 

Namespaces

namespace  Graphics
 Implements the shader server used by Vulkan.
 
namespace  Vulkan
 Vulkan implementation of GPU acceleration structure.