Nebula
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skeletonevaljob.cc File Reference
#include "jobs/jobs.h"
#include "math/vec4.h"
#include "math/mat4.h"
#include "characters/skeletonjoint.h"
#include "profiling/profiling.h"

Namespaces

namespace  Characters
 A character encapsulates a skeleton resource, an animation resource, and the ability to instantiate such and drive animations.
 

Functions

void Characters::SkeletonEvalJob (const Jobs::JobFuncContext &ctx)
 
void Characters::SkeletonEvalJobWithVariation (const Jobs::JobFuncContext &ctx)