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Nebula
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#include "jobs/jobs.h"#include "math/vec4.h"#include "math/mat4.h"#include "characters/skeletonjoint.h"#include "profiling/profiling.h"Namespaces | |
| namespace | Characters |
| A character encapsulates a skeleton resource, an animation resource, and the ability to instantiate such and drive animations. | |
Functions | |
| void | Characters::SkeletonEvalJob (const Jobs::JobFuncContext &ctx) |
| void | Characters::SkeletonEvalJobWithVariation (const Jobs::JobFuncContext &ctx) |