Nebula
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#include "jobs/jobs.h"
#include "math/vec4.h"
#include "math/mat4.h"
#include "characters/skeletonjoint.h"
#include "profiling/profiling.h"
Namespaces | |
namespace | Characters |
A character encapsulates a skeleton resource, an animation resource, and the ability to instantiate such and drive animations. | |
Functions | |
void | Characters::SkeletonEvalJob (const Jobs::JobFuncContext &ctx) |
void | Characters::SkeletonEvalJobWithVariation (const Jobs::JobFuncContext &ctx) |