|
Nebula
|
#include "frame/frameplugin.h"#include "coregraphics/graphicsdevice.h"#include "coregraphics/resourcetable.h"#include "graphics/graphicsserver.h"#include "graphics/cameracontext.h"#include "graphics/view.h"#include "ssrcontext.h"#include "system_shaders/ssr_cs.h"#include "system_shaders/ssr_resolve_cs.h"#include "frame/default.h"Namespaces | |
| namespace | PostEffects |
| Bloom post effect. | |
Functions | |
| PostEffects::__ImplementPluginContext (PostEffects::SSRContext) | |
Variables | ||
| struct { | ||
| CoreGraphics::ShaderId PostEffects::traceShader | ||
| Util::FixedArray< CoreGraphics::ResourceTableId > PostEffects::ssrTraceTables | ||
| CoreGraphics::ShaderId PostEffects::resolveShader | ||
| Util::FixedArray< CoreGraphics::ResourceTableId > PostEffects::ssrResolveTables | ||
| CoreGraphics::ShaderProgramId PostEffects::traceProgram | ||
| CoreGraphics::ShaderProgramId PostEffects::resolveProgram | ||
| CoreGraphics::TextureId PostEffects::traceBuffer | ||
| } | PostEffects::ssrState | |