Nebula
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ssrcontext.cc File Reference
#include "frame/frameplugin.h"
#include "coregraphics/graphicsdevice.h"
#include "coregraphics/resourcetable.h"
#include "graphics/graphicsserver.h"
#include "graphics/cameracontext.h"
#include "graphics/view.h"
#include "ssrcontext.h"
#include "system_shaders/ssr_cs.h"
#include "system_shaders/ssr_resolve_cs.h"
#include "frame/default.h"

Namespaces

namespace  PostEffects
 Bloom post effect.
 

Functions

 PostEffects::__ImplementPluginContext (PostEffects::SSRContext)
 

Variables

struct { 
 
   CoreGraphics::ShaderId   PostEffects::traceShader 
 
   Util::FixedArray< CoreGraphics::ResourceTableId >   PostEffects::ssrTraceTables 
 
   CoreGraphics::ShaderId   PostEffects::resolveShader 
 
   Util::FixedArray< CoreGraphics::ResourceTableId >   PostEffects::ssrResolveTables 
 
   CoreGraphics::ShaderProgramId   PostEffects::traceProgram 
 
   CoreGraphics::ShaderProgramId   PostEffects::resolveProgram 
 
   CoreGraphics::TextureId   PostEffects::traceBuffer 
 
PostEffects::ssrState