Nebula
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#include <ssrcontext.h>
Inherits Graphics::GraphicsContext.
Public Member Functions | |
SSRContext () | |
constructor | |
virtual | ~SSRContext () |
destructor | |
Public Member Functions inherited from Graphics::GraphicsContext | |
GraphicsContext () | |
constructor | |
virtual | ~GraphicsContext () |
destructor | |
Static Public Member Functions | |
static void | Create () |
create context | |
static void | Discard () |
discard context | |
static void | Setup (const Ptr< Frame::FrameScript > &script) |
setup bloom context | |
static void | UpdateViewDependentResources (const Ptr< Graphics::View > &view, const Graphics::FrameContext &ctx) |
update view resources | |
Private Member Functions | |
__DeclarePluginContext () | |
Static Private Member Functions | |
static Graphics::ContextEntityId | Alloc () |
implement an empty alloc | |
static void | Dealloc (Graphics::ContextEntityId id) |
implement a dummy dealloc | |
Additional Inherited Members | |
Static Protected Member Functions inherited from Graphics::GraphicsContext | |
static void | InternalRegisterEntity (const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) |
static void | InternalDeregisterEntity (const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) |
template<class ID_ALLOCATOR > | |
static void | InternalDefragment (ID_ALLOCATOR &allocator, Graphics::GraphicsContextState &&state) |
PostEffects::SSRContext::SSRContext | ( | ) |
constructor
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virtual |
destructor
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private |
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inlinestaticprivate |
implement an empty alloc
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static |
create context
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inlinestaticprivate |
implement a dummy dealloc
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static |
discard context
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static |
setup bloom context
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static |
update view resources