|
Nebula
|
#include <ssrcontext.h>
Inherits Graphics::GraphicsContext.
Public Member Functions | |
| SSRContext () | |
| constructor | |
| virtual | ~SSRContext () |
| destructor | |
Public Member Functions inherited from Graphics::GraphicsContext | |
| GraphicsContext () | |
| constructor | |
| virtual | ~GraphicsContext () |
| destructor | |
Static Public Member Functions | |
| static void | Create () |
| create context | |
| static void | Discard () |
| discard context | |
| static void | Setup (const Ptr< Frame::FrameScript > &script) |
| setup bloom context | |
| static void | UpdateViewDependentResources (const Ptr< Graphics::View > &view, const Graphics::FrameContext &ctx) |
| update view resources | |
Private Member Functions | |
| __DeclarePluginContext () | |
Static Private Member Functions | |
| static Graphics::ContextEntityId | Alloc () |
| implement an empty alloc | |
| static void | Dealloc (Graphics::ContextEntityId id) |
| implement a dummy dealloc | |
Additional Inherited Members | |
Static Protected Member Functions inherited from Graphics::GraphicsContext | |
| static void | InternalRegisterEntity (const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) |
| static void | InternalDeregisterEntity (const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) |
| template<class ID_ALLOCATOR> | |
| static void | InternalDefragment (ID_ALLOCATOR &allocator, Graphics::GraphicsContextState &&state) |
| PostEffects::SSRContext::SSRContext | ( | ) |
constructor
|
virtual |
destructor
|
private |
|
inlinestaticprivate |
implement an empty alloc
|
static |
create context
|
inlinestaticprivate |
implement a dummy dealloc
|
static |
discard context
|
static |
setup bloom context
|
static |
update view resources