Nebula
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#include <gamepadbase.h>
Public Member Functions | |
ButtonState () | |
constructor | |
Public Attributes | |
bool | pressed |
bool | down |
bool | up |
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inline |
constructor
bool Base::GamePadBase::ButtonState::down |
bool Base::GamePadBase::ButtonState::pressed |
bool Base::GamePadBase::ButtonState::up |