|
Nebula
|
#include <gamepadbase.h>
Public Member Functions | |
| ButtonState () | |
| constructor | |
Public Attributes | |
| bool | pressed |
| bool | down |
| bool | up |
|
inline |
constructor
| bool Base::GamePadBase::ButtonState::down |
| bool Base::GamePadBase::ButtonState::pressed |
| bool Base::GamePadBase::ButtonState::up |