◆ baseTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::baseTime |
◆ blend
float Characters::CharacterContext::AnimationRuntime::blend |
◆ clip
IndexT Characters::CharacterContext::AnimationRuntime::clip |
◆ curveSampleIndices
Util::Array<uint> Characters::CharacterContext::AnimationRuntime::curveSampleIndices |
◆ duration
Timing::Tick Characters::CharacterContext::AnimationRuntime::duration |
◆ enqueueMode
EnqueueMode Characters::CharacterContext::AnimationRuntime::enqueueMode |
◆ evalTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::evalTime |
◆ fadeInTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::fadeInTime |
◆ fadeOutTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::fadeOutTime |
◆ mask
◆ paused
bool Characters::CharacterContext::AnimationRuntime::paused |
◆ prevEvalTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::prevEvalTime |
◆ prevSampleTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::prevSampleTime |
◆ sampleTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::sampleTime |
◆ startTime
Timing::Tick Characters::CharacterContext::AnimationRuntime::startTime |
◆ timeFactor
float Characters::CharacterContext::AnimationRuntime::timeFactor |
◆ timeOffset
Timing::Tick Characters::CharacterContext::AnimationRuntime::timeOffset |
The documentation for this struct was generated from the following file: