Nebula
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Public Attributes | |
const Util::Array< Timing::Time > * | times |
const Util::Array< CharacterContext::AnimationTracks > * | tracks |
const Util::Array< CoreAnimation::AnimationId > * | anims |
const Util::Array< CoreAnimation::AnimSampleBuffer > * | sampleBuffers |
const Util::Array< Util::FixedArray< SkeletonJobJoint > > * | jobJoints |
const Util::Array< SkeletonId > * | skeletons |
const Util::Array< Util::FixedArray< Math::mat4 > > * | jointPalettes |
const Util::Array< Util::FixedArray< Math::mat4 > > * | scaledJointPalettes |
const Util::Array< Util::FixedArray< Math::mat4 > > * | userJoints |
float ** | tmpSamples |
uint ** | tmpSampleIndices |
Math::mat4 ** | tmpJoints |
const Util::Array< Graphics::GraphicsEntityId > * | entities |
CoreAnimation::AnimSampleMixInfo * | animMixInfos |
float | frameTime |
Timing::Tick | time |
Timing::Tick | ticks |
CoreAnimation::AnimSampleMixInfo* Characters::CharacterJobContext::animMixInfos |
const Util::Array<CoreAnimation::AnimationId>* Characters::CharacterJobContext::anims |
const Util::Array<Graphics::GraphicsEntityId>* Characters::CharacterJobContext::entities |
float Characters::CharacterJobContext::frameTime |
const Util::Array<Util::FixedArray<SkeletonJobJoint> >* Characters::CharacterJobContext::jobJoints |
const Util::Array<Util::FixedArray<Math::mat4> >* Characters::CharacterJobContext::jointPalettes |
const Util::Array<CoreAnimation::AnimSampleBuffer>* Characters::CharacterJobContext::sampleBuffers |
const Util::Array<Util::FixedArray<Math::mat4> >* Characters::CharacterJobContext::scaledJointPalettes |
const Util::Array<SkeletonId>* Characters::CharacterJobContext::skeletons |
Timing::Tick Characters::CharacterJobContext::ticks |
Timing::Tick Characters::CharacterJobContext::time |
const Util::Array<Timing::Time>* Characters::CharacterJobContext::times |
Math::mat4** Characters::CharacterJobContext::tmpJoints |
uint** Characters::CharacterJobContext::tmpSampleIndices |
float** Characters::CharacterJobContext::tmpSamples |
const Util::Array<CharacterContext::AnimationTracks>* Characters::CharacterJobContext::tracks |
const Util::Array<Util::FixedArray<Math::mat4> >* Characters::CharacterJobContext::userJoints |