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Nebula
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#include <nvx2fileformatstructs.h>
NVX2 file format structs.
NOTE: keep all header-structs 4-byte aligned!
Public Attributes | |
| uint | magic |
| uint | numGroups |
| uint | numVertices |
| uint | vertexWidth |
| uint | numIndices |
| uint | numEdges |
| uint | vertexComponentMask |
| uint CoreGraphics::Nvx2Header::magic |
| uint CoreGraphics::Nvx2Header::numEdges |
| uint CoreGraphics::Nvx2Header::numGroups |
| uint CoreGraphics::Nvx2Header::numIndices |
| uint CoreGraphics::Nvx2Header::numVertices |
| uint CoreGraphics::Nvx2Header::vertexComponentMask |
| uint CoreGraphics::Nvx2Header::vertexWidth |