Nebula
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#include <nvx2fileformatstructs.h>
NVX2 file format structs.
NOTE: keep all header-structs 4-byte aligned!
Public Attributes | |
uint | magic |
uint | numGroups |
uint | numVertices |
uint | vertexWidth |
uint | numIndices |
uint | numEdges |
uint | vertexComponentMask |
uint CoreGraphics::Nvx2Header::magic |
uint CoreGraphics::Nvx2Header::numEdges |
uint CoreGraphics::Nvx2Header::numGroups |
uint CoreGraphics::Nvx2Header::numIndices |
uint CoreGraphics::Nvx2Header::numVertices |
uint CoreGraphics::Nvx2Header::vertexComponentMask |
uint CoreGraphics::Nvx2Header::vertexWidth |