#include <texture.h>
Inherited by CoreGraphics::TextureCreateInfoAdjusted.
◆ TextureCreateInfo()
| CoreGraphics::TextureCreateInfo::TextureCreateInfo |
( |
| ) |
|
|
inline |
◆ [union]
◆ alias
◆ allowCast
| bool CoreGraphics::TextureCreateInfo::allowCast |
◆ bindless
| bool CoreGraphics::TextureCreateInfo::bindless |
◆ clear
| bool CoreGraphics::TextureCreateInfo::clear |
◆ clearColorF4
◆ clearColorI4
| Math::int4 CoreGraphics::TextureCreateInfo::clearColorI4 |
◆ clearColorU4
| Math::uint4 CoreGraphics::TextureCreateInfo::clearColorU4 |
◆ clearDepthStencil
◆ data
| const void* CoreGraphics::TextureCreateInfo::data |
◆ dataSize
| SizeT CoreGraphics::TextureCreateInfo::dataSize |
◆ defaultLayout
◆ depth
| float CoreGraphics::TextureCreateInfo::depth |
◆ format
◆ height
| float CoreGraphics::TextureCreateInfo::height |
◆ layers
| uint CoreGraphics::TextureCreateInfo::layers |
◆ minMip
| uint CoreGraphics::TextureCreateInfo::minMip |
◆ mips
| uint CoreGraphics::TextureCreateInfo::mips |
◆ name
◆ samples
| uint CoreGraphics::TextureCreateInfo::samples |
◆ sparse
| bool CoreGraphics::TextureCreateInfo::sparse |
◆ swizzle
◆ tag
◆ type
◆ usage
◆ width
| float CoreGraphics::TextureCreateInfo::width |
◆ windowRelative
| bool CoreGraphics::TextureCreateInfo::windowRelative |
The documentation for this struct was generated from the following file:
- /github/workspace/code/render/coregraphics/texture.h