Nebula
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#include <framescripts.h>
Public Member Functions | |
TextureImport (const CoreGraphics::TextureId id) | |
Static Public Member Functions | |
static TextureImport | FromExport (const TextureExport &exp) |
Public Attributes | |
CoreGraphics::TextureId | tex |
CoreGraphics::PipelineStage | stage = CoreGraphics::PipelineStage::AllShadersRead |
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inlineexplicit |
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inlinestatic |
CoreGraphics::PipelineStage Frame::TextureImport::stage = CoreGraphics::PipelineStage::AllShadersRead |
CoreGraphics::TextureId Frame::TextureImport::tex |