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Game::EntityTableCreateInfo Struct Reference

#include <category.h>

Public Attributes

Util::String name
 name to be given to the table
 
Util::FixedArray< ComponentIdcomponents
 which properties the table should have
 

Member Data Documentation

◆ components

Util::FixedArray<ComponentId> Game::EntityTableCreateInfo::components

which properties the table should have

◆ name

Util::String Game::EntityTableCreateInfo::name

name to be given to the table


The documentation for this struct was generated from the following file: