Nebula
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#include <shaderconfig.h>
Public Member Functions | |
const bool | Valid () const |
Public Attributes | |
IndexT | offset |
IndexT | slot |
IndexT | group |
const MaterialTemplates::MaterialTemplateValue * | def |
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inline |
const MaterialTemplates::MaterialTemplateValue* Materials::ShaderConfigBatchConstant::def |
IndexT Materials::ShaderConfigBatchConstant::group |
IndexT Materials::ShaderConfigBatchConstant::offset |
IndexT Materials::ShaderConfigBatchConstant::slot |