Nebula
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#include <shaderconfig.h>
Public Attributes | |
Util::String | name |
MaterialVariant | def |
MaterialVariant | min |
MaterialVariant | max |
bool | system: 1 |
MaterialVariant Materials::ShaderConfigConstant::def |
MaterialVariant Materials::ShaderConfigConstant::max |
MaterialVariant Materials::ShaderConfigConstant::min |
Util::String Materials::ShaderConfigConstant::name |
bool Materials::ShaderConfigConstant::system |