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Nebula
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Inherits IEquatable.
Public Member Functions | |
| Ray (Vector3 position, Vector3 direction) | |
| override bool | Equals (object obj) |
| bool | Equals (Ray other) |
| override int | GetHashCode () |
| float? | Intersects (BoundingBox box) |
| void | Intersects (ref BoundingBox box, out float? result) |
| float? | Intersects (BoundingSphere sphere) |
| float? | Intersects (Plane plane) |
| void | Intersects (ref Plane plane, out float? result) |
| void | Intersects (ref BoundingSphere sphere, out float? result) |
| override string | ToString () |
| void | Deconstruct (out Vector3 position, out Vector3 direction) |
| Deconstruction method for Ray. | |
Static Public Member Functions | |
| static bool | operator!= (Ray a, Ray b) |
| static bool | operator== (Ray a, Ray b) |
Public Attributes | |
| Vector3 | Direction |
| Vector3 | Position |
Properties | |
| string | DebugDisplayString [get] |
Deconstruction method for Ray.
| position | Receives the start position of the ray. |
| direction | Receives the direction of the ray. |
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| Vector3 Mathf.Ray.Direction |
| Vector3 Mathf.Ray.Position |
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