Nebula
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#include <modelcontext.h>
Classes | |
struct | Renderable |
The bounding boxes are used by visibility and the states by rendering. More... | |
struct | Transformable |
Transforms are only used by the model context to traverse and propagate the transform hierarchy. More... | |
Public Attributes | |
struct Models::ModelContext::ModelInstance::Transformable | transformable |
struct Models::ModelContext::ModelInstance::Renderable | renderable |
struct Models::ModelContext::ModelInstance::Renderable Models::ModelContext::ModelInstance::renderable |
struct Models::ModelContext::ModelInstance::Transformable Models::ModelContext::ModelInstance::transformable |