Nebula
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#include <streamactorpool.h>
Public Attributes | |
Util::Array< ActorResourceId > | bodies |
Util::Array< ConstraintResourceId > | constraints |
SizeT | instanceCount |
Util::Array<ActorResourceId> Physics::AggregateInfo::bodies |
Util::Array<ConstraintResourceId> Physics::AggregateInfo::constraints |
SizeT Physics::AggregateInfo::instanceCount |