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Physics::Character Struct Reference

#include <physicsinterface.h>

Public Attributes

physx::PxController * controller
 
Physics::ColliderType type
 
CharacterId id
 
uint64_t userData
 

Member Data Documentation

◆ controller

physx::PxController* Physics::Character::controller

◆ id

CharacterId Physics::Character::id

◆ type

Physics::ColliderType Physics::Character::type

◆ userData

uint64_t Physics::Character::userData

The documentation for this struct was generated from the following file: