Nebula
|
#include <actorcontext.h>
Public Member Functions | |
ShapeHandle () | |
ShapeHandle (physx::PxShape *inShape) | |
bool | IsValid () const |
bool | operator== (const ShapeHandle &other) |
Public Attributes | |
physx::PxShape * | shape |
|
inline |
|
inlineexplicit |
|
inline |
|
inline |
physx::PxShape* Physics::ShapeHandle::shape |