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Nebula
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Public Attributes | |
| CoreGraphics::ShaderProgramId | maskProgram |
| CoreGraphics::ShaderProgramId | setupProgram |
| CoreGraphics::ShaderProgramId | gatherProgram |
| CoreGraphics::ShaderProgramId | compositeProgram |
| CoreGraphics::ShaderId | shader |
| CoreGraphics::ResourceTableId | resourceTable |
| CoreGraphics::BufferId | constants |
| CoreGraphics::TextureId | bokehMask |
| CoreGraphics::TextureId | dirtMask |
| bool | bokehDirty |
| Dof::DofUniforms::STRUCT | uniforms |
| bool PostEffects::[struct].dofState bokehDirty |
| CoreGraphics::TextureId PostEffects::[struct].dofState bokehMask |
| CoreGraphics::ShaderProgramId PostEffects::[struct].dofState compositeProgram |
| CoreGraphics::BufferId PostEffects::[struct].dofState constants |
| CoreGraphics::TextureId PostEffects::[struct].dofState dirtMask |
| CoreGraphics::ShaderProgramId PostEffects::[struct].dofState gatherProgram |
| CoreGraphics::ShaderProgramId PostEffects::[struct].dofState maskProgram |
| CoreGraphics::ResourceTableId PostEffects::[struct].dofState resourceTable |
| CoreGraphics::ShaderProgramId PostEffects::[struct].dofState setupProgram |
| CoreGraphics::ShaderId PostEffects::[struct].dofState shader |
| Dof::DofUniforms::STRUCT PostEffects::[struct].dofState uniforms |