#include <resourceloader.h>
callback functions to run when an associated resource is loaded (can be stacked)
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std::function< void(const Resources::ResourceId)> | success |
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std::function< void(const Resources::ResourceId)> | failed |
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◆ failed
std::function<void(const Resources::ResourceId)> Resources::ResourceLoader::_Callbacks::failed |
◆ success
std::function<void(const Resources::ResourceId)> Resources::ResourceLoader::_Callbacks::success |
The documentation for this struct was generated from the following file: