Nebula
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#include <resourceloader.h>
struct for pending stream
Public Member Functions | |
_PendingStreamLod () | |
Public Attributes | |
Resources::ResourceId | id |
float | lod |
bool | immediate |
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inline |
Resources::ResourceId Resources::ResourceLoader::_PendingStreamLod::id |
bool Resources::ResourceLoader::_PendingStreamLod::immediate |
float Resources::ResourceLoader::_PendingStreamLod::lod |