Nebula
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Terrain::BiomeMaterialBuilder Struct Reference

#include <terraincontext.h>

Public Member Functions

BiomeMaterialBuilderAlbedo (const Resources::ResourceName &name)
 Set albedo.
 
BiomeMaterialBuilderNormal (const Resources::ResourceName &name)
 Set normal.
 
BiomeMaterialBuilderMaterial (const Resources::ResourceName &name)
 Set material.
 
BiomeMaterial Finish ()
 Finish.
 

Private Attributes

BiomeMaterial material
 

Member Function Documentation

◆ Albedo()

BiomeMaterialBuilder & Terrain::BiomeMaterialBuilder::Albedo ( const Resources::ResourceName & name)
inline

Set albedo.

◆ Finish()

BiomeMaterial Terrain::BiomeMaterialBuilder::Finish ( )
inline

Finish.

◆ Material()

BiomeMaterialBuilder & Terrain::BiomeMaterialBuilder::Material ( const Resources::ResourceName & name)
inline

Set material.

◆ Normal()

BiomeMaterialBuilder & Terrain::BiomeMaterialBuilder::Normal ( const Resources::ResourceName & name)
inline

Set normal.

Member Data Documentation

◆ material

BiomeMaterial Terrain::BiomeMaterialBuilder::material
private

The documentation for this struct was generated from the following file: