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Nebula
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#include <texturetilecache.h>
Public Attributes | |
| Math::uint2 | cached |
| bool | didCache |
| TileCacheEntry | evicted |
| Math::uint2 Terrain::TextureTileCache::CacheResult::cached |
| bool Terrain::TextureTileCache::CacheResult::didCache |
| TileCacheEntry Terrain::TextureTileCache::CacheResult::evicted |