Nebula
|
#include <texturetilecache.h>
Public Attributes | |
Math::uint2 | cached |
bool | didCache |
TileCacheEntry | evicted |
Math::uint2 Terrain::TextureTileCache::CacheResult::cached |
bool Terrain::TextureTileCache::CacheResult::didCache |
TileCacheEntry Terrain::TextureTileCache::CacheResult::evicted |