#include <texturetilecache.h>
◆ operator!=()
| bool Terrain::TileCacheEntry::operator!= |
( |
const TileCacheEntry & | rhs | ) |
const |
|
inline |
◆ operator<()
| bool Terrain::TileCacheEntry::operator< |
( |
const TileCacheEntry & | rhs | ) |
const |
|
inline |
◆ operator==()
| bool Terrain::TileCacheEntry::operator== |
( |
const TileCacheEntry & | rhs | ) |
const |
|
inline |
◆ operator>()
| bool Terrain::TileCacheEntry::operator> |
( |
const TileCacheEntry & | rhs | ) |
const |
|
inline |
◆ [union]
◆ entry
| Entry Terrain::TileCacheEntry::entry |
◆ hash
| uint64_t Terrain::TileCacheEntry::hash |
The documentation for this struct was generated from the following file: