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Terrain::TileCacheEntry Struct Reference

#include <texturetilecache.h>

Classes

struct  Entry
union  [union].__unnamed0__

Public Member Functions

bool operator> (const TileCacheEntry &rhs) const
bool operator< (const TileCacheEntry &rhs) const
bool operator== (const TileCacheEntry &rhs) const
bool operator!= (const TileCacheEntry &rhs) const

Public Attributes

union  

Member Function Documentation

◆ operator!=()

bool Terrain::TileCacheEntry::operator!= ( const TileCacheEntry & rhs) const
inline

◆ operator<()

bool Terrain::TileCacheEntry::operator< ( const TileCacheEntry & rhs) const
inline

◆ operator==()

bool Terrain::TileCacheEntry::operator== ( const TileCacheEntry & rhs) const
inline

◆ operator>()

bool Terrain::TileCacheEntry::operator> ( const TileCacheEntry & rhs) const
inline

Member Data Documentation

◆ @354132372373031325133164063075232020157152044252


The documentation for this struct was generated from the following file: