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Terrain::TileCacheEntry Struct Reference

#include <texturetilecache.h>

Classes

struct  Entry
 

Public Member Functions

bool operator> (const TileCacheEntry &rhs) const
 
bool operator< (const TileCacheEntry &rhs) const
 
bool operator== (const TileCacheEntry &rhs) const
 
bool operator!= (const TileCacheEntry &rhs) const
 

Public Attributes

union { 
 
   Entry   entry 
 
   uint64   hash 
 
};  
 

Member Function Documentation

◆ operator!=()

bool Terrain::TileCacheEntry::operator!= ( const TileCacheEntry & rhs) const
inline

◆ operator<()

bool Terrain::TileCacheEntry::operator< ( const TileCacheEntry & rhs) const
inline

◆ operator==()

bool Terrain::TileCacheEntry::operator== ( const TileCacheEntry & rhs) const
inline

◆ operator>()

bool Terrain::TileCacheEntry::operator> ( const TileCacheEntry & rhs) const
inline

Member Data Documentation

◆ [union]

union { ... } Terrain::TileCacheEntry

◆ entry

Entry Terrain::TileCacheEntry::entry

◆ hash

uint64 Terrain::TileCacheEntry::hash

The documentation for this struct was generated from the following file: