Nebula
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Vegetation::VegetationGrassSetup Struct Reference

#include <vegetationcontext.h>

Public Attributes

Resources::ResourceName mask
Resources::ResourceName albedo
Resources::ResourceName normals
Resources::ResourceName material
float slopeThreshold
float heightThreshold

Member Data Documentation

◆ albedo

Resources::ResourceName Vegetation::VegetationGrassSetup::albedo

◆ heightThreshold

float Vegetation::VegetationGrassSetup::heightThreshold

◆ mask

Resources::ResourceName Vegetation::VegetationGrassSetup::mask

◆ material

Resources::ResourceName Vegetation::VegetationGrassSetup::material

◆ normals

Resources::ResourceName Vegetation::VegetationGrassSetup::normals

◆ slopeThreshold

float Vegetation::VegetationGrassSetup::slopeThreshold

The documentation for this struct was generated from the following file: