Nebula
|
#include <vegetationcontext.h>
Resources::ResourceName Vegetation::VegetationMeshSetup::albedo |
float Vegetation::VegetationMeshSetup::heightThreshold |
Resources::ResourceName Vegetation::VegetationMeshSetup::mask |
Resources::ResourceName Vegetation::VegetationMeshSetup::material |
Resources::ResourceName Vegetation::VegetationMeshSetup::mesh |
Resources::ResourceName Vegetation::VegetationMeshSetup::normals |
float Vegetation::VegetationMeshSetup::slopeThreshold |