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Nebula
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#include <vegetationcontext.h>
| Resources::ResourceName Vegetation::VegetationMeshSetup::albedo |
| float Vegetation::VegetationMeshSetup::heightThreshold |
| Resources::ResourceName Vegetation::VegetationMeshSetup::mask |
| Resources::ResourceName Vegetation::VegetationMeshSetup::material |
| Resources::ResourceName Vegetation::VegetationMeshSetup::mesh |
| Resources::ResourceName Vegetation::VegetationMeshSetup::normals |
| float Vegetation::VegetationMeshSetup::slopeThreshold |