Nebula
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transform.h File Reference
#include "core/types.h"
#include "math/vec3.h"
#include "math/quat.h"

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Classes

class  Math::transform
 Simple transform using position, quaternion, and scale. More...
 

Namespaces

namespace  Math
 Different curves.
 

Functions

transform Math::operator* (const transform &a, const transform &b)
 
transform Math::lerp (const transform &a, const transform &b, float t)
 
point Math::operator* (const transform &a, const point &b)
 transforms a position (applies scale, rotation and offset)
 
vector Math::operator* (const transform &a, const vector &b)
 transforms a vector (ignores position)