Nebula
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ultralightrenderer.h File Reference
#include "core/types.h"
#include "util/hashtable.h"
#include "coregraphics/texture.h"
#include "coregraphics/buffer.h"
#include "coregraphics/vertexlayout.h"
#include "coregraphics/pass.h"
#include "Ultralight/Ultralight.h"
#include "AppCore/Platform.h"

Go to the source code of this file.

Classes

class  StaticUI::UltralightRenderer
 
struct  StaticUI::UltralightRenderer::TextureHandle
 
struct  StaticUI::UltralightRenderer::RenderBufferHandle
 
struct  StaticUI::UltralightRenderer::GeometryHandle
 

Namespaces

namespace  StaticUI
 Static UI Context.