Nebula
|
#include <ddgicontext.h>
Public Attributes | ||
struct { | ||
uint scrolling: 1 | ||
uint classify: 1 | ||
uint relocate: 1 | ||
uint lowPrecisionTextures: 1 | ||
} | flags | |
uint32 | bits = 0x0 | |
uint32 GI::DDGIOptions::bits = 0x0 |
uint GI::DDGIOptions::classify |
struct { ... } GI::DDGIOptions::flags |
uint GI::DDGIOptions::lowPrecisionTextures |
uint GI::DDGIOptions::relocate |
uint GI::DDGIOptions::scrolling |