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Nebula
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#include <ddgicontext.h>
Public Attributes | ||
| struct { | ||
| uint scrolling: 1 | ||
| uint classify: 1 | ||
| uint relocate: 1 | ||
| uint lowPrecisionTextures: 1 | ||
| } | flags | |
| uint32_t | bits = 0x0 | |
| uint32_t GI::DDGIOptions::bits = 0x0 |
| uint GI::DDGIOptions::classify |
| struct { ... } GI::DDGIOptions::flags |
| uint GI::DDGIOptions::lowPrecisionTextures |
| uint GI::DDGIOptions::relocate |
| uint GI::DDGIOptions::scrolling |