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Nebula
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The DDGI context is responsible for managing the GI volumes used to apply indirect light in the scene.
Classes | |
| struct | [struct].state |
| class | DDGIContext |
| union | DDGIOptions |
Functions | |
| __ImplementContext (DDGIContext, DDGIContext::ddgiVolumeAllocator) struct UpdateVolume | |
| Math::vec4 | SphericalFibonacci (float index, float numSamples) |
Variables | |
| struct | state |
| GI::__ImplementContext | ( | DDGIContext | , |
| DDGIContext::ddgiVolumeAllocator | ) |
| Math::vec4 GI::SphericalFibonacci | ( | float | index, |
| float | numSamples ) |
| struct GI::[struct].state GI::state |