Nebula
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visibility.h File Reference

Detailed Description

Go to the source code of this file.

Namespaces

namespace  Visibility
 Implements a resource loader for models.
 

Enumerations

enum  Visibility::ObserverMask : uint8_t { Visibility::Graphics = (1 << 0) , Visibility::Observers = (1 << 1) , Visibility::All = (1 << 2) , Visibility::NumObserverMasks = 2 }
 
enum  Visibility::ObserverType : uint8_t {
  Visibility::Perspective = 0 , Visibility::Orthographic = 1 , Visibility::BoundingBox = 2 , Visibility::Omnipercipient = 3 ,
  Visibility::NumObserverTypes = 4
}
 
enum  Visibility::VisibilityEntityType : uint8_t {
  Visibility::Model , Visibility::Particle , Visibility::Camera , Visibility::Light ,
  Visibility::LightProbe
}
 

Functions

 Visibility::__ImplementEnumBitOperators (ObserverMask)
 
 Visibility::__ImplementEnumBitOperators (ObserverType)