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vkevent.h File Reference
#include "coregraphics/event.h"
#include "ids/idallocator.h"
#include "util/stringatom.h"

Go to the source code of this file.

Classes

struct  Vulkan::VkEventInfo
 

Namespaces

namespace  Vulkan
 Vulkan implementation of GPU acceleration structure.
 

Typedefs

typedef Ids::IdAllocator< VkDevice, VkEventInfoVulkan::VkEventAllocator
 

Enumerations

enum  { Vulkan::Event_Device , Vulkan::Event_Info }
 

Functions

const VkEventInfoVulkan::EventGetVk (const CoreGraphics::EventId id)
 Get vk event info.
 

Variables

static const SizeT Vulkan::EventMaxNumBarriers = 16