Nebula
|
#include "stdneb.h"
#include "vkinstancerenderer.h"
#include "coregraphics/shaderserver.h"
#include "coregraphics/config.h"
#include "coregraphics/vk/vkrenderdevice.h"
Namespaces | |
namespace | Vulkan |
Vulkan implementation of GPU acceleration structure. | |
Functions | |
Vulkan::__ImplementClass (Vulkan::VkInstanceRenderer, 'VKIR', Base::InstanceRendererBase) | |