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| | CoreGraphics::N_DECLARE_COUNTER (N_DEVICE_ONLY_GPU_MEMORY, Device Only GPU Memory) |
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| | CoreGraphics::N_DECLARE_COUNTER (N_HOST_ONLY_GPU_MEMORY, Host Only GPU Memory) |
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| | CoreGraphics::N_DECLARE_COUNTER (N_DEVICE_TO_HOST_GPU_MEMORY, Device To Host GPU Memory) |
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| | CoreGraphics::N_DECLARE_COUNTER (N_HOST_TO_DEVICE_GPU_MEMORY, Host To Device GPU Memory) |
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| void | CoreGraphics::SetupMemoryPools (DeviceSize deviceLocalMemory, DeviceSize hostLocalMemory, DeviceSize hostToDeviceMemory, DeviceSize deviceToHostMemory) |
| | setup memory pools
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| void | CoreGraphics::DiscardMemoryPools (VkDevice dev) |
| | discard memory pools
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| void | CoreGraphics::FreeMemory (const CoreGraphics::Alloc &alloc) |
| | free memory
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| void * | CoreGraphics::GetMappedMemory (const CoreGraphics::Alloc &alloc) |
| | get mapped memory pointer
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| CoreGraphics::Alloc | Vulkan::AllocateMemory (const VkDevice dev, const VkImage &img, CoreGraphics::MemoryPoolType type) |
| | allocate memory for an image
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| CoreGraphics::Alloc | Vulkan::AllocateMemory (const VkDevice dev, const VkBuffer &buf, CoreGraphics::MemoryPoolType type, uint alignment=1) |
| | allocate memory for a buffer
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| CoreGraphics::Alloc | Vulkan::AllocateMemory (const VkDevice dev, VkMemoryRequirements reqs, VkDeviceSize allocSize) |
| | allocate memory for sparse memory
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| void | Vulkan::Flush (const VkDevice dev, const CoreGraphics::Alloc &alloc, IndexT offset, SizeT size) |
| | flush a mapped memory region
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| void | Vulkan::Invalidate (const VkDevice dev, const CoreGraphics::Alloc &alloc, IndexT offset, SizeT size) |
| | invalidate a mapped memory region
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| VkResult | Vulkan::GetMemoryType (uint32_t bits, VkMemoryPropertyFlags flags, uint32_t &index) |
| | get vulkan memory type based on resource requirements and wanted memory properties
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