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Nebula
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#include "core/singleton.h"#include "coregraphics/shader.h"#include "coregraphics/pass.h"#include "memory/arenaallocator.h"Go to the source code of this file.
Classes | |
| class | Vulkan::VkPipelineDatabase |
| struct | Vulkan::VkPipelineDatabase::BaseNode |
| struct | Vulkan::VkPipelineDatabase::Tier1Node |
| struct | Vulkan::VkPipelineDatabase::Tier2Node |
| struct | Vulkan::VkPipelineDatabase::Tier3Node |
| struct | Vulkan::VkPipelineDatabase::Tier4Node |
Namespaces | |
| namespace | Vulkan |
| Vulkan implementation of GPU acceleration structure. | |