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Nebula
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#include "vkshaderserver.h"#include "effectfactory.h"#include "vkgraphicsdevice.h"#include "vktexture.h"#include "graphics/bindlessregistry.h"#include "system_shaders/shared.h"Namespaces | |
| namespace | Vulkan |
| Vulkan implementation of GPU acceleration structure. | |
Functions | |
| Vulkan::__ImplementClass (Vulkan::VkShaderServer, 'VKSS', Base::ShaderServerBase) | |
| Vulkan::__ImplementInterfaceSingleton (Vulkan::VkShaderServer) | |