Nebula
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#include "vkshaderserver.h"
#include "effectfactory.h"
#include "vkgraphicsdevice.h"
#include "vktexture.h"
#include "graphics/bindlessregistry.h"
#include "system_shaders/shared.h"
Namespaces | |
namespace | Vulkan |
Vulkan implementation of GPU acceleration structure. | |
Functions | |
Vulkan::__ImplementClass (Vulkan::VkShaderServer, 'VKSS', Base::ShaderServerBase) | |
Vulkan::__ImplementInterfaceSingleton (Vulkan::VkShaderServer) | |