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Nebula
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#include "coregraphics/base/shaperendererbase.h"#include "coregraphics/vertexlayout.h"#include "util/fixedarray.h"#include "frame/framecode.h"Go to the source code of this file.
Classes | |
| class | Vulkan::VkShapeRenderer |
| struct | Vulkan::VkShapeRenderer::IndexedDraws |
| struct | Vulkan::VkShapeRenderer::UnindexedDraws |
Namespaces | |
| namespace | Vulkan |
| Vulkan implementation of GPU acceleration structure. | |