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|
| namespace | Vulkan |
| | Vulkan implementation of GPU acceleration structure.
|
|
| typedef Ids::IdAllocator< VkDevice, VkSurfaceKHR, VkSwapchainKHR, uint, Util::FixedArray< CoreGraphics::SemaphoreId >, Util::FixedArray< CoreGraphics::SemaphoreId >, CoreGraphics::DisplayMode, Util::Array< VkImage >, Util::Array< VkImageView >, VkQueue, CoreGraphics::QueueType, CoreGraphics::CmdBufferPoolId > | Vulkan::SwapchainAllocator |
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| enum | {
Vulkan::Swapchain_Device
, Vulkan::Swapchain_Surface
, Vulkan::Swapchain_Swapchain
, Vulkan::Swapchain_CurrentBackbuffer
,
Vulkan::Swapchain_DisplaySemaphores
, Vulkan::Swapchain_RenderingSemaphores
, Vulkan::Swapchain_DisplayMode
, Vulkan::Swapchain_Images
,
Vulkan::Swapchain_ImageViews
, Vulkan::Swapchain_Queue
, Vulkan::Swapchain_QueueType
, Vulkan::Swapchain_CommandPool
} |