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Nebula
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#include "core/types.h"#include "coregraphics/pixelformat.h"#include "coregraphics/vertexcomponent.h"#include "coregraphics/primitivetopology.h"#include "coregraphics/config.h"Go to the source code of this file.
Classes | |
| class | Vulkan::VkTypes |
| struct | Vulkan::VkTypes::VkBlockDimensions |
Namespaces | |
| namespace | Vulkan |
| Vulkan implementation of GPU acceleration structure. | |
Variables | |
| static const VkComponentSwizzle | Vulkan::VkSwizzle [] |