Nebula
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#include "ids/id.h"
#include "ids/idpool.h"
#include "coregraphics/displaymode.h"
#include "coregraphics/antialiasquality.h"
#include "coregraphics/adapter.h"
#include "util/stringatom.h"
#include "util/blob.h"
Go to the source code of this file.
Classes | |
struct | CoreGraphics::WindowId |
struct | CoreGraphics::WindowCreateInfo |
Namespaces | |
namespace | CoreGraphics |
Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH. | |
Functions | |
const WindowId | CoreGraphics::CreateWindow (const WindowCreateInfo &info) |
create new window | |
const WindowId | CoreGraphics::EmbedWindow (const Util::Blob &windowData) |
embed window in another window | |
void | CoreGraphics::DestroyWindow (const WindowId id) |
destroy window | |
void | CoreGraphics::WindowResize (const WindowId id, SizeT newWidth, SizeT newHeight) |
resize window | |
void | CoreGraphics::WindowSetTitle (const WindowId id, const Util::String &title) |
set title for window | |
void | CoreGraphics::WindowMakeCurrent (const WindowId id) |
make window 'current' | |
void | CoreGraphics::WindowPresent (const WindowId id, const IndexT frameIndex) |
present window | |
void | CoreGraphics::WindowPollEvents () |
poll events for window | |
void | CoreGraphics::WindowNewFrame (const WindowId id) |
Do new frame stuff for window. | |
void | CoreGraphics::WindowApplyFullscreen (const WindowId id, Adapter::Code monitor, bool b) |
toggle fullscreen | |
void | CoreGraphics::WindowSetCursorVisible (const WindowId id, bool b) |
set if the cursor should be visible | |
void | CoreGraphics::WindowSetCursorLocked (const WindowId id, bool b) |
set if the cursor should be locked to the window | |
const CoreGraphics::DisplayMode | CoreGraphics::WindowGetDisplayMode (const WindowId id) |
get display mode from window | |
const CoreGraphics::AntiAliasQuality::Code | CoreGraphics::WindowGetAAQuality (const WindowId id) |
get display antialias quality | |
const bool | CoreGraphics::WindowIsFullscreen (const WindowId id) |
get if fullscreen | |
const bool | CoreGraphics::WindowIsDecorated (const WindowId id) |
get if window is modal | |
const bool | CoreGraphics::WindowIsResizable (const WindowId id) |
get if we are allowed to switch the display mode | |
const Util::StringAtom & | CoreGraphics::WindowGetTitle (const WindowId id) |
get window title | |
const Util::StringAtom & | CoreGraphics::WindowGetIcon (const WindowId id) |
get window icon | |
Math::vec2 | CoreGraphics::WindowGetContentScale (const WindowId id) |
retrieve window content scaling (ratio between current DPI and platform default DPI) | |
const CoreGraphics::SwapchainId | CoreGraphics::WindowGetSwapchain (const WindowId id) |
Get swapchain associated with this window. | |