|  | 
|  | AudioFeature::__ImplementClass (AudioFeature::AudioManager, 'AuMa', Game::Manager) | 
|  | 
|  | AudioFeature::__ImplementSingleton (AudioManager) AudioManager | 
|  | 
| void | AudioFeature::ValidateClipInstances (Game::World *world, Game::Entity const &entity, ClipInstance &clipInstance) | 
|  | 
| void | AudioFeature::UpdateSpatialAudio (Game::World *world, Game::Entity const &entity, SpatialAudioEmission const &, ClipInstance &clipInstance, Game::Position const &position) | 
|  | 
| void | AudioFeature::HandlePlayAudioEvent (Game::World *world, Game::Entity const &entity, AudioEmitter const &emitter) | 
|  | 
| void | AudioFeature::HandlePlaySpatialAudioEvent (Game::World *world, Game::Entity const &entity, Game::Position const &position, AudioEmitter const &emitter, SpatialAudioEmission const &spatial) | 
|  |