|
| AudioFeature::__ImplementClass (AudioFeature::AudioManager, 'AuMa', Game::Manager) |
|
| AudioFeature::__ImplementSingleton (AudioManager) AudioManager |
|
void | AudioFeature::ValidateClipInstances (Game::World *world, Game::Entity const &entity, ClipInstance &clipInstance) |
|
void | AudioFeature::UpdateSpatialAudio (Game::World *world, Game::Entity const &entity, SpatialAudioEmission const &, ClipInstance &clipInstance, Game::Position const &position) |
|
void | AudioFeature::HandlePlayAudioEvent (Game::World *world, Game::Entity const &entity, AudioEmitter const &emitter) |
|
void | AudioFeature::HandlePlaySpatialAudioEvent (Game::World *world, Game::Entity const &entity, Game::Position const &position, AudioEmitter const &emitter, SpatialAudioEmission const &spatial) |
|