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Nebula
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#include <keyboardbase.h>
An input handler which represents a keyboard for polling.
Inherits Input::InputHandler.
Classes | |
| class | KeyState |
Public Member Functions | |
| KeyboardBase () | |
| constructor | |
| virtual | ~KeyboardBase () |
| destructor | |
| virtual void | BeginCapture () |
| capture input to this event handler | |
| virtual void | EndCapture () |
| end input capturing to this event handler | |
| void | SetKeyDown (Input::Key::Code keyCode) |
| sets a key to be down | |
| void | SetKeyUp (Input::Key::Code keyCode) |
| sets a key to be up | |
| bool | KeyPressed (Input::Key::Code keyCode) const |
| return true if a key is currently pressed | |
| bool | KeyDown (Input::Key::Code keyCode) const |
| return true if key was pushed down at least once in current frame | |
| bool | KeyUp (Input::Key::Code keyCode) const |
| return true if key was released at least once in current frame | |
| const Util::String & | GetCharInput () const |
| get character input in current frame | |
Public Member Functions inherited from Input::InputHandler | |
| InputHandler () | |
| constructor | |
| virtual | ~InputHandler () |
| destructor | |
| bool | IsAttached () const |
| return true if the input handler is currently attached | |
| bool | IsCapturing () const |
| return true if this input handler captures input | |
Public Member Functions inherited from Core::RefCounted | |
| RefCounted () | |
| constructor | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Protected Member Functions | |
| virtual void | OnAttach () |
| called when the handler is attached to the input server | |
| virtual void | OnBeginFrame () |
| called on InputServer::BeginFrame() | |
| virtual bool | OnEvent (const Input::InputEvent &inputEvent) |
| called when an input event should be processed | |
| virtual void | OnObtainCapture () |
| called when input handler obtains capture | |
| virtual void | OnReleaseCapture () |
| called when input handler looses capture | |
| virtual void | OnReset () |
| reset the input handler | |
Protected Member Functions inherited from Input::InputHandler | |
| virtual void | OnRemove () |
| called when the handler is removed from the input server | |
| virtual void | OnEndFrame () |
| called on InputServer::EndFrame(); | |
Protected Member Functions inherited from Core::RefCounted | |
| virtual | ~RefCounted () |
| destructor (called when refcount reaches zero) | |
Private Member Functions | |
| __DeclareClass (KeyboardBase) | |
Private Attributes | |
| Util::FixedArray< KeyState > | keyStates |
| Util::FixedArray< KeyState > | nextKeyStates |
| Util::String | charInput |
Additional Inherited Members | |
Static Public Member Functions inherited from Core::RefCounted | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!) | |
Protected Attributes inherited from Input::InputHandler | |
| bool | isAttached |
| bool | isCapturing |
| Base::KeyboardBase::KeyboardBase | ( | ) |
constructor
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virtual |
destructor
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private |
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virtual |
capture input to this event handler
Reimplemented from Input::InputHandler.
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virtual |
end input capturing to this event handler
Reimplemented from Input::InputHandler.
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inline |
get character input in current frame
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inline |
return true if key was pushed down at least once in current frame
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inline |
return true if a key is currently pressed
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inline |
return true if key was released at least once in current frame
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protectedvirtual |
called when the handler is attached to the input server
Reimplemented from Input::InputHandler.
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protectedvirtual |
called on InputServer::BeginFrame()
Reimplemented from Input::InputHandler.
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protectedvirtual |
called when an input event should be processed
Reimplemented from Input::InputHandler.
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protectedvirtual |
called when input handler obtains capture
Reimplemented from Input::InputHandler.
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protectedvirtual |
called when input handler looses capture
Reimplemented from Input::InputHandler.
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protectedvirtual |
reset the input handler
Reimplemented from Input::InputHandler.
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inline |
sets a key to be down
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inline |
sets a key to be up
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private |
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private |
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private |